While the industry was busy obsessing over massive open-world hype cycles and live-service roadmaps, id Software pulled off a masterclass in focused, high-octane design. The surprise drop of Revelations, the latest expansion for DOOM on PlayStation 5, has done more than just satiate the hunger of long-time fans—it has effectively body-slammed the competition. Sitting comfortably with a 90 on OpenCritic, this expansion isn't just "good DLC"; it is currently the sixth highest-rated experience of 2026, outperforming heavy hitters like Resident Evil Requiem.
Image credit: Push Square
Rethinking Post-Launch Momentum
It is rare to see a post-launch add-on command such immediate critical reverence. Usually, expansions are viewed as supplemental appetizers, but Revelations functions as a definitive statement on the genre. By stripping away the bloat and leaning into the frantic, rhythmic combat loop that defines the modern DOOM identity, the developers have managed to elevate the core mechanics to a fever pitch. Critics are pointing toward its refined encounter design and relentless pacing as the primary reasons it has ascended the ranks of this year’s "Hall of Fame" list so rapidly.
The Gamer Perspective
For those of us who have spent countless hours ripping and tearing through demon hordes, this news feels like a vindication of pure, unadulterated gameplay. In an era where games often feel like they are apologizing for being games, Revelations doubles down on the adrenaline. It’s a stark reminder that when a studio respects the player's time and focuses on the sheer joy of the mechanical loop, the accolades follow suit. If you haven’t jumped back into the boots of the Slayer yet, consider this your wake-up call—the best shooter experience of the year was hiding in plain sight, and it’s waiting to put your reflexes to the test.
Original coverage provided by Push Square.
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